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found in the Parodius and Twin Bee titles with a slightly more whimsical feel to it. The NES/Famicom system wasn't exactly
known for its musical prowess, but Konami was still somehow able to siphon plenty of charm out of the console and the
result is one of the best 8-bit era musical efforts.
It would be quite easy to take one look at this game and dismiss it as nothing more than a vain attempt to lure younger
gamers in with a dumbed-down platforming experience, but those who do will be missing out on one of the most unique
and interesting platformers to come out of the 8-bit era. It won't take you long to see why fans of this game have been
clamoring for a sequel for almost two decades. If you're a platformer fan, you absolutely don't want to miss this one.


Dig Dug (Nintendo Entertainment System)
Become Dig Dug, the champion of love and justice, as you drill up, down,
left and right, defeating any enemies in your path. Avoid the persistent
Pooka and the deep-dwelling but whimsical Fygar as you defeat all the
enemies in order to clear each stage. Defeat enemies by hitting them with
the harpoon and pumping air into them, or by dropping rocks on them from
above.
Receive bonus points by getting the vegetables that appear in the middle
of the stage. Receive high points for defeating deep-dwelling enemies or
by defeating Fygars from the side with the harpoon. Pass through inflated
enemies or defeat enemies in an adjacent passage for an even higher
score. Lure multiple enemies and defeat them with a single rock from above in this thrill- Overview
ing action game. Wii Points
Review by Marcel Van Duyn 600
In Dig Dug, your objective is to dig through the earth's soil and elimi-
nate the monsters lurking within it. You can move through the soil (Thus Publisher
creating tunnels) by simply moving around, but defeating the monsters is the hard part. Namco Bandai
You can do this by creating a tunnel beneath a rock wedged in the earth, making it drop
down and crushing the enemy. But that's no fun, is it? USA Release Date
If you want a more inventive way to kill enemies, you're in luck, because there is one - 09 Jun 2008
You can throw out a hook, which, when successfully attached to the enemy, allows you EU Release Date
to inflate it until it pops. If you only partially inflate a monster (For example, because other
monsters are headed your way and you have to run for it), it will rapidly deflate back to TBA
its normal state before giving chase once more. While it is deflating you can run through
it without dying. Type of Game
There are only two monsters in the game. Pookas are red, balloon-esque enemies wear- Import
ing goggles. They are harmless, unless they touch you, of course. Fygars are dragon- Players
like creatures, which, if you cross their line of sight horizontally, will glow for a second or
two before spewing fire about three spaces wide. Duck out of the way when they do 1
this!
After the monsters move around for a while, they will be able to turn into a ghost of some sort and float through the dirt
before appearing in another tunnel. After that they will need a few seconds to "recharge" this ability. If there is only one
enemy left, ocassionally, it might get frightened and run for the surface. If it escapes, you will win the round.
Like most arcade games, the game has no ending. After 12 rounds, rounds 8-12 will begin repeating infinitely until you
lose all your lives. The only thing that changes after a set amount of levels
is the colour scheme of the dirt.
One more thing that should be mentioned is the music - Namco has done
something rather strange (Yet inventive) with it, as it will only play while
you're moving around. If you're standing still, the game is mostly silent.
Overall, Dig Dug is yet another good Namco arcade game. It is good fun to
try and get better highscores, but be warned, because there's not a lot of
variety! Note that the game costs 600 Wii Points instead of 500, because,
surprisingly, it was never released outside Japan.
18 | Video Game Trader Magazine | July 2008 | www.VideoGameTrader.com
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