Enchanted Realms
“It’s all in the cards!”
Alternative Play
6. Take ten (10) cards from the Adventure Deck for your
Enchanted Realms can also be played using a dedicated hand. Note: the players do not receive any card to
Game Master (GM), who will present the adventure to the play in their hand.
players. Unless noted in this section, all other rules and
guidelines remain in effect. 7. From this, place all World cards, which are not Quest
locations, on the table to create the starting map.
Game Preparation (Game Master)
8. Add any other cards that you want to the map.
1. Select one or more Quest cards and set those on the
table for all to see. 9. Take from the Adventure Deck as many cards as
needed to bring your hand back up to ten cards.
2. Separate Hero cards from the Deck and allow each
Player to select one. 10. Character markers are placed on the World card that
has been selected as the starting point for the
3. Repeat above with the Creature cards. Adventure.
4. Separate the Item and Enhancement cards from the Turn Sequence
other cards, shuffle and deal three to each Player for
each Hero card. When using the Alternative Play rules, turns still consist of
the four phases – Draw, Build, Roleplay, and Reconcile –
5. The remainder of the cards become the Adventure but the players only participate in Phase 3.
Deck. Unless you have a specific card order and
layout in mind, shuffle the remainder of the cards and
place on the table.
Disclaimer
Enchanted Realms was developed with the hope that it will provide many hours of high adventure. This product is
the result of many (many!) hours of writing, re-writing, testing and re-testing. This publication is presented as
guidelines for using this system. Players are absolutely free to interpret any portion of these rules for personal use
only.
Other RPGen games (coming soon!)
Far Out West (Sci-Fi Western) – Imaginable Horror (Horror) – Infinity (Space)
Edge of Tomorrow (Futuristic) – Rough Rider (Western) – Earth 2050 (Modern)
Author Contact: Michael Downey,
mrmike65@hotmail.com
© 2000-2008 Michael Downey
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